Swf to Xna Tool Video Demo 1

By robin, September 18, 2009 9:46 am

Uploaded the new video that is under 10 mins, sorry about that : ).

The tool/framework we use to build Xna games is now being used, though still a ways from feature complete. It is now in the content pipeline, so bringing in the assets is automated. This is a short-ish demo of the tool and some of its Box2D capabilities. I’ll make one of how the framework works next, as that gets filled out (it has a parallel AS3 framework, so the same flash file works in xna and in as3 (using the flash file directly)). I sound like a weenie. I know everyone thinks they do in a video, but I am a weenie as well, so I’m a little more sensitive.

All this swf parsing/generating code lives at http://www.codeplex.com/swf, although this part isn’t uploaded yet due to being in such flux. Eventually this will all be there, along with the game frameworks for flash and Xna. (There are other things in there, like a swf to xaml converter, swf dump etc, though it is a very ‘personal’ project unfortunately, aka mostly useful to the person who wrote it : ).

2 Responses to “Swf to Xna Tool Video Demo 1”

  1. Kevin Lindsey says:

    Hey Robin,

    It looks like YouTube yanked your video because it was too long

  2. robin says:

    Ahh yes, why the hell don’t they have that 10 minute limit in bold. Oh they do. Ok, what about the blink tag? It definitely wasn’t blinking…

    Thanks, memories of Aptana making that : )

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