#region GotoFrameAction ++
public struct GotoFrameAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GotoFrame;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
#region Length
private uint p_length;
[SwfActionElement]
public uint Length
{
get
{
return p_length;
}
set
{
p_length = value;
}
}
#endregion
#region Frame
private uint p_frame;
[SwfActionElement]
public uint Frame
{
get
{
return p_frame;
}
set
{
p_frame = value;
}
}
#endregion
}
#endregion
#region GetURLAction ++
public struct GetURLAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GetURL;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
#region Length
private uint p_length;
[SwfActionElement]
public uint Length
{
get
{
return p_length;
}
set
{
p_length = value;
}
}
#endregion
#region UrlString
private string p_urlString;
[SwfActionElement]
public string UrlString
{
get
{
return p_urlString;
}
set
{
p_urlString = value;
}
}
#endregion
#region TargetString
private string p_targetString;
[SwfActionElement]
public string TargetString
{
get
{
return p_targetString;
}
set
{
p_targetString = value;
}
}
#endregion
}
#endregion
#region NextFrameAction
public struct NextFrameAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.NextFrame;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
}
#endregion
#region PreviousFrameAction
public struct PreviousFrameAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.PreviousFrame;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
}
#endregion
#region PlayAction
public struct PlayAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Play;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
}
#endregion
#region StopAction
public struct StopAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Stop;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
}
#endregion
#region ToggleQualityAction
public struct ToggleQualityAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.ToggleQuality;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
}
#endregion
#region StopSoundsAction
public struct StopSoundsAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.StopSounds;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
}
#endregion
#region WaitForFrameAction ++
public struct WaitForFrameAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.WaitForFrame;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
#region Length
private uint p_length;
[SwfActionElement]
public uint Length
{
get
{
return p_length;
}
set
{
p_length = value;
}
}
#endregion
#region Frame
private uint p_frame;
[SwfActionElement]
public uint Frame
{
get
{
return p_frame;
}
set
{
p_frame = value;
}
}
#endregion
#region SkipCount
private byte p_skipCount;
[SwfActionElement]
public byte SkipCount
{
get
{
return p_skipCount;
}
set
{
p_skipCount = value;
}
}
#endregion
}
#endregion
#region SetTargetAction ++
public struct SetTargetAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.SetTarget;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
#region Length
private uint p_length;
[SwfActionElement]
public uint Length
{
get
{
return p_length;
}
set
{
p_length = value;
}
}
#endregion
#region TargetName
private string p_targetName;
[SwfActionElement]
public string TargetName
{
get
{
return p_targetName;
}
set
{
p_targetName = value;
}
}
#endregion
}
#endregion
#region GoToLabelAction ++
public struct GoToLabelAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GoToLabel;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v3;
}
}
#endregion
#region Length
private uint p_length;
[SwfActionElement]
public uint Length
{
get
{
return p_length;
}
set
{
p_length = value;
}
}
#endregion
#region Label
private string p_label;
[SwfActionElement]
public string Label
{
get
{
return p_label;
}
set
{
p_label = value;
}
}
#endregion
}
#endregion
#region AddAction
public struct AddAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Add;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region DivideAction
public struct DivideAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Divide;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region MultiplyAction
public struct MultiplyAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Multiply;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region SubtractAction
public struct SubtractAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Subtract;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region EqualsAction
public struct EqualsAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Equals;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region LessAction
public struct LessAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Less;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region AndAction
public struct AndAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.And;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region NotAction
public struct NotAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Not;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region OrAction
public struct OrAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Or;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region StringAddAction
public struct StringAddAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.StringAdd;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region StringEqualsAction
public struct StringEqualsAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.StringEquals;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region StringExtractAction
public struct StringExtractAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.StringExtract;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region StringLengthAction
public struct StringLengthAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.StringLength;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region MBStringExtractAction
public struct MBStringExtractAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.MBStringExtract;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region MBStringLengthAction
public struct MBStringLengthAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.MBStringLength;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region StringLessAction
public struct StringLessAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.StringLess;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region PopAction
public struct PopAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Pop;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region PushAction ++
public struct PushAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Push;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
#region Type
private PushType p_type;
[SwfActionElement]
public PushType Type
{
get
{
return p_type;
}
set
{
p_type = value;
}
}
#endregion
#region StringValue
private string p_stringValue;
[SwfActionElement]
public string StringValue
{
get
{
return p_stringValue;
}
set
{
p_stringValue = value;
}
}
#endregion
#region FloatValue
private float p_floatValue;
[SwfActionElement]
public float FloatValue
{
get
{
return p_floatValue;
}
set
{
p_floatValue = value;
}
}
#endregion
#region RegisterNumber
private byte p_registerNumber;
[SwfActionElement]
public byte RegisterNumber
{
get
{
return p_registerNumber;
}
set
{
p_registerNumber = value;
}
}
#endregion
#region BooleanValue
private bool p_booleanValue;
[SwfActionElement]
public bool BooleanValue
{
get
{
return p_booleanValue;
}
set
{
p_booleanValue = value;
}
}
#endregion
#region DoubleValue
private long p_doubleValue;
[SwfActionElement]
public long DoubleValue
{
get
{
return p_doubleValue;
}
set
{
p_doubleValue = value;
}
}
#endregion
#region IntegerValue
private uint p_integerValue;
[SwfActionElement]
public uint IntegerValue
{
get
{
return p_integerValue;
}
set
{
p_integerValue = value;
}
}
#endregion
#region Constant8Value
private byte p_constant8Value;
[SwfActionElement]
public byte Constant8Value
{
get
{
return p_constant8Value;
}
set
{
p_constant8Value = value;
}
}
#endregion
#region Constant16Value
private uint p_constant16Value;
[SwfActionElement]
public uint Constant16Value
{
get
{
return p_constant16Value;
}
set
{
p_constant16Value = value;
}
}
#endregion
}
#endregion
#region AsciiToCharAction
public struct AsciiToCharAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.AsciiToChar;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region CharToAsciiAction
public struct CharToAsciiAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.CharToAscii;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region ToIntegerAction
public struct ToIntegerAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.ToInteger;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region MBAsciiToCharAction
public struct MBAsciiToCharAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.MBAsciiToChar;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region MBCharToAsciiAction
public struct MBCharToAsciiAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.MBCharToAscii;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region IfAction ++
public struct IfAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.If;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
#region BranchOffset
private uint p_branchOffset;
[SwfActionElement]
public uint BranchOffset
{
get
{
return p_branchOffset;
}
set
{
p_branchOffset = value;
}
}
#endregion
}
#endregion
#region JumpAction ++
public struct JumpAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Jump;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
#region BranchOffset
private uint p_branchOffset;
[SwfActionElement]
public uint BranchOffset
{
get
{
return p_branchOffset;
}
set
{
p_branchOffset = value;
}
}
#endregion
}
#endregion
#region CallAction
public struct CallAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Call;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region GetVariableAction
public struct GetVariableAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GetVariable;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region SetVariableAction
public struct SetVariableAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.SetVariable;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region GetURL2Action ++
public struct GetURL2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GetURL2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
#region SendVarsMethod
private UrlSendMethod p_sendVarsMethod;
[SwfActionElement]
public UrlSendMethod SendVarsMethod
{
get
{
return p_sendVarsMethod;
}
set
{
p_sendVarsMethod = value;
}
}
#endregion
#region LoadTarget
private LoadTarget p_loadTarget;
[SwfActionElement]
public LoadTarget LoadTarget
{
get
{
return p_loadTarget;
}
set
{
p_loadTarget = value;
}
}
#endregion
#region LoadVariables
private bool p_loadVariables;
[SwfActionElement]
public bool LoadVariables
{
get
{
return p_loadVariables;
}
set
{
p_loadVariables = value;
}
}
#endregion
}
#endregion
#region GetPropertyAction
public struct GetPropertyAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GetProperty;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region GotoFrame2Action ++
public struct GotoFrame2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GotoFrame2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
#region SceneBiasFlag
private bool p_sceneBiasFlag;
[SwfActionElement]
public bool SceneBiasFlag
{
get
{
return p_sceneBiasFlag;
}
set
{
p_sceneBiasFlag = value;
}
}
#endregion
#region Play
private bool p_play;
[SwfActionElement]
public bool Play
{
get
{
return p_play;
}
set
{
p_play = value;
}
}
#endregion
#region SceneBias
private uint p_sceneBias;
[SwfActionElement]
public uint SceneBias
{
get
{
return p_sceneBias;
}
set
{
p_sceneBias = value;
}
}
#endregion
}
#endregion
#region RemoveSpriteAction
public struct RemoveSpriteAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.RemoveSprite;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region SetPropertyAction
public struct SetPropertyAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.SetProperty;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region SetTarget2Action
public struct SetTarget2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.SetTarget2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region StartDragAction
public struct StartDragAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.StartDrag;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region WaitForFrame2Action ++
public struct WaitForFrame2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.WaitForFrame2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
#region SkipCount
private byte p_skipCount;
[SwfActionElement]
public byte SkipCount
{
get
{
return p_skipCount;
}
set
{
p_skipCount = value;
}
}
#endregion
}
#endregion
#region CloneSpriteAction
public struct CloneSpriteAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.CloneSprite;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region EndDragAction
public struct EndDragAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.EndDrag;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region GetTimeAction
public struct GetTimeAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GetTime;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region RandomNumberAction
public struct RandomNumberAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.RandomNumber;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region TraceAction
public struct TraceAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Trace;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v4;
}
}
#endregion
}
#endregion
#region CallFunctionAction
public struct CallFunctionAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.CallFunction;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region CallMethodAction
public struct CallMethodAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.CallMethod;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region ConstantPoolAction ++
public struct ConstantPoolAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.ConstantPool;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
#region Count
private uint p_count;
[SwfActionElement]
public uint Count
{
get
{
return p_count;
}
set
{
p_count = value;
}
}
#endregion
#region ConstantPool
private string[] p_constantPool;
[SwfActionElement]
public string[] ConstantPool
{
get
{
return p_constantPool;
}
set
{
p_constantPool = value;
}
}
#endregion
}
#endregion
#region DefineFunctionAction ++
public struct DefineFunctionAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.DefineFunction;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
#region FunctionName
private string p_functionName;
[SwfActionElement]
public string FunctionName
{
get
{
return p_functionName;
}
set
{
p_functionName = value;
}
}
#endregion
#region NumParams
private uint p_numParams;
[SwfActionElement]
public uint NumParams
{
get
{
return p_numParams;
}
set
{
p_numParams = value;
}
}
#endregion
#region Params
private string[] p_params;
[SwfActionElement]
public string[] Params
{
get
{
return p_params;
}
set
{
p_params = value;
}
}
#endregion
#region CodeSize
private uint p_codeSize;
[SwfActionElement]
public uint CodeSize
{
get
{
return p_codeSize;
}
set
{
p_codeSize = value;
}
}
#endregion
#region Statements
private SwfActionCollection p_statements;
[SwfActionElement]
public SwfActionCollection Statements
{
get
{
return p_statements;
}
set
{
p_statements = value;
}
}
#endregion
}
#endregion
#region DefineLocalAction
public struct DefineLocalAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.DefineLocal;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region DefineLocal2Action
public struct DefineLocal2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.DefineLocal2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region DeleteAction
public struct DeleteAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Delete;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region Delete2Action
public struct Delete2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Delete2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region EnumerateAction
public struct EnumerateAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Enumerate;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region Equals2Action
public struct Equals2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Equals2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region GetMemberAction
public struct GetMemberAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.GetMember;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region InitArrayAction
public struct InitArrayAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.InitArray;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region InitObjectAction
public struct InitObjectAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.InitObject;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region NewMethodAction
public struct NewMethodAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.NewMethod;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region NewObjectAction
public struct NewObjectAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.NewObject;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region SetMemberAction
public struct SetMemberAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.SetMember;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region TargetPathAction
public struct TargetPathAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.TargetPath;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region WithAction ++
public struct WithAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.With;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
#region Size
private uint p_size;
[SwfActionElement]
public uint Size
{
get
{
return p_size;
}
set
{
p_size = value;
}
}
#endregion
#region WithBlock
private string p_withBlock;
[SwfActionElement]
public string WithBlock
{
get
{
return p_withBlock;
}
set
{
p_withBlock = value;
}
}
#endregion
#region Statements
private SwfActionCollection p_statements;
[SwfActionElement]
public SwfActionCollection Statements
{
get
{
return p_statements;
}
set
{
p_statements = value;
}
}
#endregion
}
#endregion
#region ToNumberAction
public struct ToNumberAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.ToNumber;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region ToStringAction
public struct ToStringAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.ToString;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region TypeOfAction
public struct TypeOfAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.TypeOf;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region Add2Action
public struct Add2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Add2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region Less2Action
public struct Less2Action : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Less2;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region ModuloAction
public struct ModuloAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.Modulo;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region BitAndAction
public struct BitAndAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.BitAnd;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;
}
}
#endregion
}
#endregion
#region BitLShiftAction
public struct BitLShiftAction : ISwfAction
{
#region ActionType
public SwfActionId ActionType{get{return SwfActionId.BitLShift;}}
#endregion
#region MinimumVersion
public SwfVersion MinimumVersion
{
get
{
return SwfVersion.v5;